Synopsis: These thirteen original stories by veterans of the fantasy
realms take role-playing games and universes to a whole new level. From a teenager who finds a better future in virtual
reality; to a private investigator hired to find a dying man's grandson in the
midst of a virtual reality theme park; from a person gifted with the power to
pull things out of books into the real world; to a psychologist using fantasy
role-playing to heal his patients; from a gaming convention where the real
winners may not be who they seem to be; to a multi-layered role-playing game
that leads participants from reality to reality and games within games-these
imaginative and fascinating new tales will captivate both lovers of original
fantasy and anyone who has ever fallen under the spell of role-playing games. (online description)
Review: The thing about anthologies is that usually, there are a two good stories, some mediocre ones, and a two or three boring/dreadful/stupid ones. This collection was a happy exception. The best was "Escapism" , and I particularly enjoyed "Mission from Hel" and "Mightier than the Sword" (by the talented Jim C. Hines and featuring the always welcome fire-spider Smudge). I thought this was an well-done collection of story, exploring many different aspects of gaming, the people who play, and the magic (real or make-believe) that they find within. I highly recommend!
Bookmarks: 7 of 10
Awards: None
ISBN: 978-0-7564-0563-2
Date Finished: 1-10-2015
Pages: 309
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